IMVU In the News

(Dates: All, 2010, 2009, 2008)
Date Title Source
IMVU's 3D Avatar-Based Social Experience Inspires Real-Life Connections in an Imaginative Community
Halloween Emoji to Petrify Pals Gear Brain
WithMoji Will Take Your Emoji Game To a Whole New Level Chip Chick
What Are The New Kimojis? Kim K Has A Present For The Fourth Of July Bustle
4th of July Kimojis are Here and They're Very NSFW Cosmopolitan
You Can Have Your Own Animated Emoji Character Like Kim Kardashian West’s KIMOJI Brit + Co!
Here's The Inside Story On The Super-Realistic New Kimoji Refinery 29
Kim Kardashian's App Just Released New Emoji including Kanye and North West Pop Sugar
IMVU’s social avatar powers Kim Kardashian West’s new Kimoji app VentureBeat
A KIMOJI for every situation you'll come across in life E News
Kim Kardashian Turns North West’s Iconic ‘Shade’ Face Into A Kimoji Hollywood Life
The Kimoji App Expands to Include the Whole Kanye West Family Chip Chick
Kim Kardashian's Brand-New Kimoji Are Here! Refinery 29
Kim Kardashian's Hilarious New Kimojis Include Her Topless, North West's Cry Face," and Kanye West's Moods Entertainnment Tonight
IMVU Selected as Inc. 500 Company Inc. Magazine,,
Leaders of the New School Inc. 500 Magazine Inc. Magazine,,
IMVU Selected as 2010 Red Herring Top 100 North America Tech Startup Euroinvestor,,
Rocket Fuel Targets Nielsen to Drive Data digiday:Daily,,
Snoop Dogg Virtual Goods Line Launched in IMVU Virtual World News,,
IMVU is Generating $40 Million Annually Social Times,,
IMVU Hiring, Anticipates $60M Run Rate Virtual Worlds News,
IMVU Hires Former Second Life Exec, Outlines Social Gaming Plans Worlds In Motion,
Virtual World IMVU Turning Avatars Into Cash San Francisco Business Times,,
IMVU's Virtual Cash Cow: Doubling Revenues, Focused On Gaming TechCrunch,
IMVU Adds Former Second Life Exec Forbes,,
IMVU Hits $40 Million Annual Revenue Run Rate TechCrunch,,
Who's Hiring Full Time: IMVU MainStreet,,
Virtual Cupcakes, Teddies Generate Real Cash ABC News,
IMVU Adds Voice From Vivox Virtual Worlds News,,
Artists, Labels Embrace Virtual Worlds The Austin Chronicle,
Rosenzweig Says IMVU's Revenue Doubled in 2009 Bloomberg TV,,
3D Avatars Get On Social Dating Site for Valentine's Day,,
A Retranca Galega Toma o Mundo Virtual de IMVU (pp. 14-15) Xornal de Galicia,,
10 Things to Consider on Virtual Goods and Virtual Economies Peninsula Strategies,,
Money for Nothing? Virtual Goods Market Takes Off ComputerWorld,,
Frontiers, Virtual and Real The New York Times,
Unlike Reality, Virtual Retail Sales are Hot, Especially for Avatars USA Today
Virtual Currency Exchange to Launch in 2010 CNET News,,
IMVU and myYearbook Set Up Virtual Currency Exchange VentureBeat,,
Virtual Worlds: We're Not Dead (In Fact, We're Making Money) eMarketer,
Inside the Virtual Goods Economy at IMVU eMarketer,,
3rd Annual Virtual Goods Summit Media Newswire,, Proves Fiscal Stability While Creating a Gold Standard with Virtual Worlds,,
VGS 09: Industry Leaders Talk Top Lessons On Virtual Goods Gamasutra,,
Is There a Business in the Virtual World? InformationWeek,,
IMVU Adds to Board Virtual Worlds News,,
Social Gaming Roundup: Ice-T Comes to IMVU Inside Social Games,,
U.S. Virtual Goods Spending to Reach $1 Billion This Year CNBC,,
IMVU Launches Ice-T, CoCo Virtual Goods Store Virtual Worlds News,
IMVU Doubled Revenue in a Year to $25 Million Worlds In Motion,,
IMVU's Road to Riches Already Paved with Virtual Goods Inside Social Games,,
IMVU at $25M Run Rate, Charts 40M Registered Users Virtual Worlds News,
3-D Virtual World IMVU Profitable on $25M Run Rate San Francisco Business Times,,
IMVU, the 3-D Avatar Chat Room Company, Hits $25M in Revenue VentureBeat
Virtual Currency Helps IMVU Turn a Profit MediaPost,,
Meebo, IMVU Try Enticing Advertisers With New Partnerships paidContent,
2009 TechFellow Awards: The Winners TechCrunch,,
IMVU Virtual World Seeing a Booming Economy CBS 5,,
Why Facebook Wants a Virtual Currency InformationWeek,,
Beyond Clicks and CPM: A Look at 'Engagement'-Based Ad Deals,,
Immaterialism The New York Times,,
Why Do People Buy Virtual Goods? The Wall Street Journal,,
Some Startups Adding Muscle in Tough Economy San Jose Mercury News,,
IMVU Investment Highlights Continued Strength in Social Networking Business Week ,,
IMVU Raises $10 Million for Its Virtual Rooms Business VentureBeat ,,
IMVU Gets $10 Million in 4th Round Silicon Valley / San Jose Business Journal ,,
IMVU Picks up $10 Million in Series D Led by Best Buy Capital Virtual Worlds News ,,
Recession Not Affecting IMVU's Virtual World VatorNews ,,
IMVU Raises $10 Million for 3D Virtual Community Digital Media Wire ,,
Teen-Friendly Virtual Chat Service Nabs $10 Million Fourth Round ,,
IMVU Music Opens: Think iTunes For Avatars GigaOM,,
IMVU to start selling music streams and downloads in its virtual chat rooms VentureBeat,,
Virtual World Integrates '3D Playlists' Billboard,,
The best new games blog you're not reading yet Futuristic Play by Andrew Chen,,
Micropayments finally find a home online USA Today,,
IMVU Lands Yahoo! Social Networking Expert to Lead Product Management SmartBrief,,
IMVU Gets Ex-Yahooer for VP Product Management Virtual Worlds News,,
IMVU: 3D Social Networks Marketing Voices,,
Is Google's Lively a knock-off of IMVU?,,
10 things you need to know about Google Lively Kzero,,
How Lively? Google's Me-Too Virtual World GigaOM,,
IMVU On Lively: Virtual World Space Is Big Enough For Both Platforms To Succeed Worlds in Motion,,
Feature: Lively - Google's Contribution to the 3D Social Web? Virtual Worlds News,,
IMVU on Creating a World From the Avatar Up Kotaku,,
Q&A: IMVU's Cary Rosenzweig On Building From The Avatar Up Worlds in Motion,,
Teen Virtual World IMVU Reaches 20 Million Users Digital Media Wire,,
3-D chat room company IMVU hits 20 million members VentureBeat,,
Fresh Look At IMVU, Mini-MMO With Big Numbers GigaOM,
3D SocNet IMVU Grows As Users Make The Goods VentureWire,,
IMVU Reaches 20M Users, Virtual Economy Still Strong Mashable,
Interview: IMVU CEO Cary Rosenzweig on Going Public Virtual Worlds News,,
3-D chat room company IMVU hits 20 million members The Industry Standard,,
IMVU Reaches 20 Million Registered Users, Largest Virtual Goods Catalog Worlds in Motion,
Panel: Why User-Generated Content Matters For Games Gamasutra,,